# #Google I/O

- [![View Jingyu Shi's profile](https://developer.android.com/static/blog/assets/Jingyu_Shi_ab6f01bd32_Z1OTydP.webp)](https://developer.android.com/blog/authors/jingyu-shi) 26 May 2026 26 May 2026 ![](https://developer.android.com/static/blog/assets/Blog_hero_Strapi_2x_0147a8b012_Zj9dt4.webp) [Product News](https://developer.android.com/blog/categories/product-news)

  ## [Top AI on Android updates for building intelligent experiences from Google I/O '26](https://developer.android.com/blog/posts/top-ai-on-android-updates-for-building-intelligent-experiences-from-google-i-o-26)

  [arrow_forward](https://developer.android.com/blog/posts/top-ai-on-android-updates-for-building-intelligent-experiences-from-google-i-o-26) At Google I/O 2026, we introduced Android's shift from an operating system to an intelligence system. We also demonstrated how you can build intelligent experiences natively with the system and bring the power of Google's AI into your apps.
  [Jingyu Shi](https://developer.android.com/blog/authors/jingyu-shi) • 2 min read
  - [#Google I/O](https://developer.android.com/blog/topics/google-i-o)
  - [#Android](https://developer.android.com/blog/topics/android)
  - [#AppFunctions](https://developer.android.com/blog/topics/app-functions)
  - [#On-device](https://developer.android.com/blog/topics/on-device)
  - +2 ↩
- [![View Luke Hopkins's profile](https://developer.android.com/static/blog/assets/Luke_Hopkins_9c1e15d778_1yXUBh.webp)](https://developer.android.com/blog/authors/luke-hopkins)[![View Ryan Bartley's profile](https://developer.android.com/static/blog/assets/Ryan_Bartley_35cf836cd8_Z1nXWK3.webp)](https://developer.android.com/blog/authors/ryan-bartley) 19 May 2026 19 May 2026 ![](https://developer.android.com/static/blog/assets/Google_For_Developers_Android_Combo3_Strapi_2000x1000_56726aebea_2hInNY.webp) [Product News](https://developer.android.com/blog/categories/product-news)

  ## [Android XR Updates for Unity, Unreal, and Godot](https://developer.android.com/blog/posts/android-xr-updates-for-unity-unreal-and-godot)

  [arrow_forward](https://developer.android.com/blog/posts/android-xr-updates-for-unity-unreal-and-godot) We are excited to announce that official support for Unreal Engine and Godot has arrived for Android XR. We are also launching new tools designed to boost your productivity and enable new XR capabilities: the Android XR Engine Hub and the Android XR Interaction Framework.
  [Luke Hopkins](https://developer.android.com/blog/authors/luke-hopkins), [Ryan Bartley](https://developer.android.com/blog/authors/ryan-bartley) • 4 min read
  - [#Android XR](https://developer.android.com/blog/topics/android-xr)
  - [#Google I/O](https://developer.android.com/blog/topics/google-i-o)
  - [#Game engine development](https://developer.android.com/blog/topics/game-engine-development)
  - +1 ↩
- [![View Fahd Imtiaz's profile](https://developer.android.com/static/blog/assets/Fahd_Imtiaz_259fcb7c47_Z2vO4ST.webp)](https://developer.android.com/blog/authors/fahd-imtiaz) 19 May 2026 19 May 2026 ![](https://developer.android.com/static/blog/assets/Google_For_Developers_Combo_IO_Strapi_2000x1000_0370ff6d2c_Z14DWX.webp) [Product News](https://developer.android.com/blog/categories/product-news)

  ## [Adaptive development for the expanding Android ecosystem](https://developer.android.com/blog/posts/adaptive-development-for-the-expanding-android-ecosystem)

  [arrow_forward](https://developer.android.com/blog/posts/adaptive-development-for-the-expanding-android-ecosystem) With the release of Android 17, we are transitioning into an adaptive first development standard. Your users no longer rely on a single form factor; they transition between phones, foldables, tablets, laptops, automotive displays, and immersive XR environments throughout their day.
  [Fahd Imtiaz](https://developer.android.com/blog/authors/fahd-imtiaz) • 3 min read
  - [#Adaptive development](https://developer.android.com/blog/topics/adaptive-development)
  - [#Adaptive apps](https://developer.android.com/blog/topics/adaptive-apps)
  - [#Google I/O](https://developer.android.com/blog/topics/google-i-o)
  - +1 ↩
- [![View Paul Lammertsma's profile](https://developer.android.com/static/blog/assets/Paul_Lammertsma_2f7e1baf32_Znl6mU.webp)](https://developer.android.com/blog/authors/paul-lammertsma) 19 May 2026 19 May 2026 ![](https://developer.android.com/static/blog/assets/Google_For_Developers_Android_Text_Strapi_2000x1000_2d4221d884_2cdxMf.webp) [Product News](https://developer.android.com/blog/categories/product-news)

  ## [Increasing app discovery and engagement on Google TV](https://developer.android.com/blog/posts/increasing-app-discovery-and-engagement-on-google-tv)

  [arrow_forward](https://developer.android.com/blog/posts/increasing-app-discovery-and-engagement-on-google-tv) We're excited to share Google TV features and developer tools designed to increase the discoverability of your content and prepare your app for future TV experiences.
  [Paul Lammertsma](https://developer.android.com/blog/authors/paul-lammertsma) • 3 min read
  - [#Gemini features](https://developer.android.com/blog/topics/gemini-features)
  - [#Google I/O](https://developer.android.com/blog/topics/google-i-o)
  - [#Engage SDK](https://developer.android.com/blog/topics/engage-sdk)
  - +1 ↩
- [![View Matthew Warner's profile](https://developer.android.com/static/blog/assets/matthew_warner_67a99317e4_ZNF3fo.webp)](https://developer.android.com/blog/authors/matthew-warner) 19 May 2026 19 May 2026 ![](https://developer.android.com/static/blog/assets/Google_For_Developers_Android_Combo_Strapi_2000x1000_5793c01e36_2bzRoq.webp) [Product News](https://developer.android.com/blog/categories/product-news)

  ## [Android Studio I/O Edition: What's new in Android Developer tools](https://developer.android.com/blog/posts/android-studio-i-o-edition-what-s-new-in-android-developer-tools)

  [arrow_forward](https://developer.android.com/blog/posts/android-studio-i-o-edition-what-s-new-in-android-developer-tools) This year at Google I/O we are going beyond iterative changes, towards a fundamental shift in how apps are built. Our newest tools are built for the agentic era with features that boost productivity for you as an Android developer AND supercharge the AI agents you deploy in your codebase.
  [Matthew Warner](https://developer.android.com/blog/authors/matthew-warner) • 8 min read
  - [#Agent Skills](https://developer.android.com/blog/topics/agent-skills)
  - [#Google I/O](https://developer.android.com/blog/topics/google-i-o)
  - [#Android](https://developer.android.com/blog/topics/android)
  - [#Android Studio](https://developer.android.com/blog/topics/android-studio)
  - +2 ↩
- [![View Paul Feng's profile](https://developer.android.com/static/blog/assets/paul_feng_759ac95845_ZnD5Di.webp)](https://developer.android.com/blog/authors/paul-feng) 19 May 2026 19 May 2026 ![](https://developer.android.com/static/blog/assets/IO_26_Blog_Strapi_Icons_2000x1000px_0a8b06b49b_7GyQM.webp) [Product News](https://developer.android.com/blog/categories/product-news)

  ## [I/O 2026: What's new in Google Play](https://developer.android.com/blog/posts/i-o-2026-what-s-new-in-google-play)

  [arrow_forward](https://developer.android.com/blog/posts/i-o-2026-what-s-new-in-google-play) At this year's Google I/O, we talked about our evolving business model that offers more choice and new ways for your apps and content to be discovered on and off the store. We also unveiled advanced tools and insights that will help scale your business with less complexity.

  [Paul Feng](https://developer.android.com/blog/authors/paul-feng) • 6 min read
  - [#Google Play](https://developer.android.com/blog/topics/google-play)
  - [#Play Console](https://developer.android.com/blog/topics/play-console)
  - [#Google I/O](https://developer.android.com/blog/topics/google-i-o)
  - [#Android Developers](https://developer.android.com/blog/topics/android-developers)
  - +2 ↩
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