1 post ![](https://developer.android.com/static/blog/assets/Santiago_Aboy_Solanes_a5f0203d61_Z1aWyC3.webp)

# Santiago Aboy Solanes

Software Engineer
- 15 Dec 2025 15 Dec 2025 ![](https://developer.android.com/static/blog/assets/Android_Compile_Speed_d1a7744c0f_ZJbrhk.webp) [Product News](https://developer.android.com/blog/categories/product-news)

  ## [18% Faster Compiles, 0% Compromises](https://developer.android.com/blog/posts/faster-compiles)

  [arrow_forward](https://developer.android.com/blog/posts/faster-compiles) The Android Runtime (ART) team has reduced compile time by 18% without compromising the compiled code or any peak memory regressions. This improvement was part of our 2025 initiative to improve compile time without sacrificing memory usage or the quality of the compiled code.
  8 min read
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